The Last of Us: Part 2 - Watchtower

I worked as an Environment Artist on Watchtower creating the vista levels. I was in charge of creating the wides, mids, and lows around Watchtower. My responsibilities included modelling, composition, shader creation, bug fixing, and general optimization.
Other Wide Artists involved: Jeff Parker, Mitchel Clayton, Kathy Ray, Ryan Burke
Lighting Artist: Antoine Deschamps
Naughty Dog is a very collaborative studio and as such, various assets, textures and materials are sampled from a shared library.