I worked as an Environment Artist on the flooded Seattle area creating the vistas. I was in charge of early creation of the wide levels, mids, and lows. My responsibilities included modelling, composition, shader creation, bug fixing, and general optimization. Artists Jeff Parker and Ryan Burke were in charge of finishing and polishing these scenes.
Lighting Artist: Bethany Lo
Naughty Dog is a very collaborative studio and as such, various assets, textures and materials are sampled from a shared library.